/**********************************************************************************
// Anabele Header File
//
// Creation:	19 May 2007
// Updated:		13 Abr 2011
// Compiler:	Visual Studio 2010
//
// Notes:		All include files for the Anabele Engine
//
**********************************************************************************/

#ifndef _ANABELE_H_
#define _ANABELE_H_

#include "WindowsGame.h"	// WindowsGame class definition
#include "D3DGame.h"		// D3DGame class definition
#include "Sprite.h"			// Sprite class definition
#include "Animation.h"      // Sprite animation class definition
#include "Background.h"		// Background class definition
#include "SceneManager.h"	// SceneManager class definition
#include "Input.h"			// Input class definition
#include "Sound.h"			// Sound class definition
#include "Font.h"			// Font class definition
#include "Vector.h"			// Vector class definition
#include "Types.h"			// Engine Custom Types 
#include "Timer.h"			// Engine Timer

#endif